This rig is able to do movement in IK and FK. All parts move in a logical way like you see in the video! Due to the high poly count of the model, everything moves a bit slower.
Credits of the model to : Théo Domon
Technologies used:
- 3DS MAX
Phone: +32 470 35 11 67
Email: benjamin.yde@gmail.com
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Belgium 8870 Izegem
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