WITCHCRAFT - UE4 BLUEPRINTS & PARTICLES

TAKE A LOOK AT MY WORK

 

 

Witchcraft is a simple game I've made with blueprints. The environment is built with the use of an asset pack. All the particles you see in the game are made by me! The model and animations are from mixamo, but the animation blending is made by me. 

 

First you need to complete a tutorial before you can enter the game. The main goal of the game is collecting mushrooms. There are 2 kinds of enemies, a knight and another witch. They follow your movements, but if they lost you, they go back to their original position. In the game the character can use special abilities like:

- shooting magic balls

- creating a void that is being used as a shield

- creating a teleporting system

- creating a magnet for attracting enemies

- using a compass to search for mushrooms

 

As extra the player can look in the minimap to see where he/ she is located in the world of witchcraft.

Technologies used:

- Mixamo

- Unreal Engine 4